GoGrocery
GoGrocery is a concept mobile app for local grocery stores, designed to address two common sources of friction in physical shopping: finding products in-store and waiting at checkout.
Self-initiated concept
date
June 2026
Role
Product Designer
platform
iOS Mobile App
tools
Figma

STEP 1
Analysis
Personas
Competitor audit
User journey maps

STEP 2
UX
User flows
Information architecture
Wireframes

STEP 3
UI
Colors, typography, components
Final design
Interactive prototype
Full competitor breakdown - Google Sheets - Comparison Table
Findings and insights - Google Docs - Research Report
GAP
OPPORTUNITY
Loyalty cards buried 3 taps deep
One-tap checkout hub
Apps useless without signal
Offline-first lists and cards
Single-user apps for a shared activity
Real-time collaborative lists
Find & Navigate
The core flow addressing the main pain point: helping users locate a product and navigate to it in-store without wandering.
Purchase
Covers the full shopping session from list to checkout, including the Scan&Go feature for a faster in-store experience.
Explore in more detail: FigJam - Information Architecture

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Action Controls
Primary actions were moved to the bottom of the screen for easier one-handed use while carrying groceries.
P0
Color Contrast & Real-time Navigation
P2
Clean Maps
Map Screen
Improved contrast and reduced map clutter, plus a real-time navigation mode with a Start button - similar to a GPS experience.















